From animate nature to animate culture. While the facts of the sterile modern system are to do with sameness, the facts of animated nature/culture are to do with antagonistic differences.
An easy way to see this is to take the case of female elephants slaughtered for their tusks which are now breeding tuskless owing to the survival of tuskless females.
The gene for tusklessness is favoured in the female offspring. But, of course tusks are symbols of antagonistic opposites. The deselection of the gene is clearly created by antagonistic activity in the field; in other words, an illogical desire for the tusks by poachers.
Genes are like dollars: they have no value in themselves, only by what they specify in the animated reality. The modern system is back-to-front in that the specification itself - dollars or genes - is the value, not the thing itself.
The reason for this is partly that the ego is attracted to sterile systems. But these systems are bound to be non-antagonistic and run algorithmically (logic.)
Sterility means essentially no dirt; but as has been repeatedly pointed-out, dirt implies epistemological (meaning) such as the tracking of animal spoor by a hunter.
An animated nature/culture has to implicate dirt in order to have meaning/fertility. Another example is a recent discovery in England of a 17th century 'witch bottle'.
Healers in 17th century England used witch bottles as anti-witchcraft devices when someone was cursed by illness or other misfortune diagnosed as bewitchment. They would be filled with ingredients such as the victim's hair and urine, along with 'protective' pins, nails or thorns. Sealed within vessels, they would be placed around the hearth or buried under floorboards. (DT)
'Untidy' societies, whether medieval or early 20th century South America, have the exposure to benign microbes that confers disease-protection and hence allows the practice of witchcraft. The practice of witchcraft in 'untidy' situations allows for the strength both of herbs and of dirt to permeate the atmosphere. This environment is far from scientific as it is not sterile but fertile.
Fertility means life, and living things require dirt for their sustenance. This basic principle of animate nature/culture is denied by a sterile science. Hence, the facts are going to be different facts to areas where fertility is rife (such as planet Earth, as opposed to Mars.)
DNA, for example, is only a specification for animate fertility; it has no value in itself. Any selection is animated by antagonism and fertility(as with the elephant tusk.)
DNA is just part of the illusion of 'facts'of the order of empirical reason that approaches the vanishing-point of technique (or ones and zeros of algorithms), and away from animate nature/culture.
Another very good example is a medieval castle; symbol of a feudal establishment. A castle itself would have been a mixture of dirt and cleanliness; the rush floors would be laden with herbs to mask any rank odor.
Cleanliness is not hygiene, but two types of strength - one of dirt and one of freshness - that counteract one another (see also prev on Fulling.) Where there is dirt there will exist benign microbes, which is why it is a form of strength and disease-prevention.
As with the physical side of things, so with the psychology of feuding. One doesn't need to go back to medievalism to see this principle in action. Traditional communes have low-level feuding, as was noted previously of Lloyd Price's Louisiana memoir.
Physical untidiness or squalor, and psychological conflict are two sides of one coin. Anything that is untidy will not be run efficiently and therefore will not have the degree of sameness that western democracies now do.
This point was brought-home by reading the Tintin volume 'Prisoners of the Sun', set in Peru.
Herge's stories tend to be set in places with rough infrastructure where local government is highly corrupt and inefficient. Hence, the way disputes are resolved is almost inevitably via feuding!